My research combines real world and laboratory experiments to investigate various topics in spatial cognition, navigation, environmental health an ageing. Recently, I have started to incorporate physiological measures (e.g., galvanic skin response, heart rate variability) as mediators of behaviour in real and virtual environments. Much of my research relies on the development of immersive virtual environments that can mimic real-world situations. This has allowed me to work together with computer scientists to develop a new framework (EVE) to facilitate the setup, implementation and evaluation of experiments in virtual reality (VR). This work has resulted in collaborations and projects in public health, landscape architecture, education and the digital humanities. Click to watch a demo of some of my VR projects.